ZeBoxx2
@zeboxx2
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Joined: Feb 14, 2024
Topics: 7 / Replies: 1402
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RE: Scripted custom geometry plugin

like I said… a renderer gets the mesh and a renderer can certainly write that information out to a buffer which another plugin could then read. There…

16 years ago
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RE: Scripted custom geometry plugin

Rorschach… well, that only applies to -scripted- geometry plugins. If he’s using the SDK, there’s quite a few ways of preventing it There’s demos of…

16 years ago
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RE: Scripted custom geometry plugin

output from cbLogger (shamepless plug: ): [color=Green]– UVW Unwrap modifier init stuff when accessing the drop-down(tsk tsk!) [/color]GE: #mtlR…

16 years ago
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RE: Scripted custom geometry plugin

Marco is correct – there’s no real way to prevent a modifier from being added. You can take some steps to remove the modifier after it was added and …

16 years ago
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RE: Why does my MaxScript work sometimes and then not

looks like there’s several confusing bits and pieces… the custattributes are set up in an execute(), but they don’t actually enter the max system for…

16 years ago
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RE: Why does my MaxScript work sometimes and then not

looks like the errors generated are all of type… Type error: custAttributes.add requires MSCustAttribDef, got: undefined caused in… rig_foot() r…

16 years ago
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RE: Why does my MaxScript work sometimes and then not

fwiw – crash confirmed. Lots of UI flickering followed by some error (didn’t see it… will have to enable logging or keep listener in view) followed b…

16 years ago
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RE: Delete Double Faces doesn't work

Sounds like the PZ one ( ) works; but it will indeed only delete the duplicate faces. So if two faces share the same space, one gets deleted, leavin…

16 years ago
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RE: accessing Layer.visibility property

try adding a viewport redraw, perhaps

16 years ago
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RE: accessing Layer.visibility property

it should work fine, but you have to set the rendering properties of the objects in that layer to use ‘by layer’ as well. General Node Properties[le…

16 years ago
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RE: How could i modify a spline at the sub object level

well, granted, when using Edit Spline and such you do run into some odd situations… not too dissimilar from the various Edit Mesh and Edit Poly bits a…

16 years ago
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RE: How could i modify a spline at the sub object level

poorly? 😮 editable splines are pretty much completely accessible. you’d probably have to do any ‘rotating’ of segments yourself (by moving the knot…

16 years ago
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RE: How to handle group nodes ?

something a la this, then? for o in objects where (isGroupHead o) do ( newMat = Standard diffuse:(random (color 96 96 96) (color 255 255 255)) for…

16 years ago
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RE: How to select objects with part of the name created dynamically

his line collects all object matching that pattern into an array… Even if there’s only 1 object that matches, he’ll still need to get that out of the …

16 years ago
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RE: Problem with Visual Maxscript in 2010

<conspiracy mode>well, Kameleon, that’s just a plot between Microsoft and certain interested parties to have everybody move over to 64bit platfo…

16 years ago
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