sendMessage API combined with the appropriate messages. E.g. fn click hwnd coords:[0,0] = ( if (coords == unsupplied) then ( coords = [0,0] ) …
near’s I know… nope – pre-build a few maps, load those whenever you need them, is your best bet. theoretically you could add keys and animate them us…
sure you can – see the .fromARGB method rollout roll_test “test” width:416 height:66 ( dotNetControl dno_label “Windows.Forms.Label” width:400 heig…
A. using a dotnet button, yes, easily B. for maxscript buttons, no. You can, however, try faking it by sticking a Hyperlink control on top (you can s…
for prop in (getPropnames attr) do ( print prop )
sure rollout roll_test “test” width:416 height:66 ( dotNetControl dno_label “Windows.Forms.Label” width:400 height:50 on roll_test open do ( d…
alright, suppose this is the function you got from the bitmap -> script function from the help file… (simple noise map rendered out at 8×8) –…
A. place the function outside of the rollout so that when you call it outside of the rollout, it’s in the same scope. B. Call the function from withi…
there’s two ways… A. Use an MZP, extract all the files to a temporary location (e.g. system temp) B. Encode your bitmap as script itself. See the Bi…
considering you used it on another computer… are you sure that… “C:\Documents and Settings\VarinderS\My Documents\My Pictures\author.png” …actuall…
you could probably set something like that up with some scripting – creating the actual geometry and rendering that out separately, or driving some Mi…
make sure that the width and height you set conform to the same aspect ratio as your renderWidth / renderHeight; blowUp rendering always uses the same…
I think one could still get around it with relative ease, especially if set up from maxscript. If it’s a custom geometry plugin (non-scripted), I’d d…
other than the fact that if you are setting up those callbacks using scripts, it’s trivial for the user to simply disable the callbacks? or to set up…