ZeBoxx2
@zeboxx2
New Member
Joined: Feb 14, 2024
Topics: 7 / Replies: 1402
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RE: 3Ds Tetris

whoops… it tends to lock up near the end, seems like… I try to move pieces left/right as much as I can when the situation is hopeless, but then blocks…

17 years ago
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RE: 3Ds Tetris

a piece with only 3 blocks? blasphemy! Very cool, though Might want to ‘run’ the .ms file at the end of the .mzp to remove the ‘restart 3ds Max’ st…

17 years ago
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RE: Adding forces to spring controllers with maxscript

nope… just as there is an .addSpring() method in the interface, there should have been a .addForce() . Or the parameter be made of variable size Th…

17 years ago
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RE: maxscript & multi threading

sadly However… depending on just how intense the calculations are, you could – if you’re daring enough – fire up another copy of 3ds Max (perhaps ke…

17 years ago
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RE: Remove inset from bitmap displayed in rollout?

For older versions of 3ds Max (R8 and older), the script would crash (throw a fatal error) as any of the dotnet controls, instructions, etc. would not…

17 years ago
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RE: Remove inset from bitmap displayed in rollout?

well I meant for the standard maxscript dialog “on mousemove <pos> do ( <code> )” event – not the dotNET events

17 years ago
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RE: Remove inset from bitmap displayed in rollout?

well… one other option is to just live with the borders dotNET wouldn’t make things particularly slower… it does mean having to keep track of two di…

17 years ago
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RE: Remove inset from bitmap displayed in rollout?

CycloneS: Are imgtags displayed the same way as the standard bitmap element? more or less… remember, there’s no borders. In addition… Cyc…

17 years ago
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RE: Remove inset from bitmap displayed in rollout?

I think he may have meant “imgtag”. That’s a different UI element – like a “bitmap” UI element, but without the borders and lots of mouseover/clicky/…

17 years ago
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RE: Simple Mod Animatable not working 2009?

hi thorsten, Looks like you’re confusing macroscripts with scripted plugins. Macroscripts (definitions starting with ‘macroscript’) are only contain…

17 years ago
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RE: Simple Mod Animatable not working 2009?

bnvm: I have a scripted modifier that […] in 2009 […] is no longer animatable. Is this just me or has anyone else had this issue Can’t say I’ve d…

17 years ago
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RE: Simple Mod Animatable not working 2009?

are you sure you have the same problem, Thorsten? maxVersion() #(11000, 25, 0) $ $GeoSphere:GeoSphere01 @ [36.531364,-0.000001,12.915129] custAttrib…

17 years ago
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RE: classof struct Name?

playing with strings seems the only way Though, if you’re doing a comparison, presumably you have a structure definition to test against? If so, you…

17 years ago
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RE: Accessing Material from its Map Node

so given… myMat = meditmaterials[1] 01 – Default:Standard myMap = Noise() Noise:Noise myMat.diffuseMap = myMap Noise:Noise You want to know how, i…

17 years ago
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RE: scripted camera – adding visual elements

I think you’ll have to generate the entire meshes yourself – ‘mesh’ is empty when you get the display mesh. Depending on what you’re trying to do, pe…

17 years ago
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