either use IntersectRayEx (which returns additional information, among which the face hit), or use “<rayMeshGridIntersect>.hitFace <int>” …
It’s not too bad – check out this thread if you need it; It doesn’t deal with deleting the existing option, but that relies on much the same methods…
doesn’t look like that’s info you can get directly I’d just replace the “File > Merge…” option with a custom macroscript that uses getMAXOpenFileN…
Only 60 more to go 😈
o_O As I stated in my post, just use setIniSetting? E.g. setIniSetting “$plugcfg\\max2obj.cfg” “Max2Obj” “MtlCreate” “1” Again, though, the above …
ghostlake114: windows.sendMessage flipControl_parent_hwnd WM_COMMAND ((bit.shift BN_CLICKED 16) + flipControl_id) flipControl_hwnd What does it do……
well, let’s tackle 3ds Max 9 first -_- Looks like its dialog is a bit different… The dialog’s title is “OBJ Exporter” the button is “OK”. There’s n…
Not seeing any way to provide export options on a command line… …and nowhere to set the defaults… …so unless somebody finds something like the above…
You can control the ‘direction’ by controlling how you loop over the Box objects. Right now you’re using “for o in $Box*” which will collect all of t…
for very loose definitions of ‘set up’ It’s by design that you can add any ‘custom control’ simply by virtue of the visual maxscript editor having a…
There’s an option in the new editor’s menu that’ll invoke it for whatever you’re currently editing. Tools > Edit Rollout Apparently it’s considere…
“in coordsys parent” expects to have direct nodes manipulation within its context, I believe, so it doesn’t know that you want to work with “thebone”’…
Soon we’ll all have to make our UIs exlusively with .NET anyway… until somebody decides that’s not good enough (static controls? really? it’s 2010 – l…
( sounds like the developer put the code handling that checkbox’s toggling in the UI, rather than the parameters? ) did you try the “classOf <node…
are you quite sure it only runs if 3ds Max starts without a file? Here’s the events I get when using a script placed in Scripts\startup, and starting…