IkerCLoN: Richard, since the values for Local Strength and Local Scale are not modified, your code does not seem to do anything. So maybe I’m missin…
no luck here either… could push the button via uiaccessor, but seems to me it’s simpler to just re-set the values (strength and scale) via the appropr…
Ran into a similar problem with the Composite Shadow plugin (HairFX) I think it was – came to the same conclusion, but make sure that those ‘undefined…
that… doesn’t really answer my question. So I’ll just go with some of the scenarios of what you might be trying… Setting up an Audio Controller on a…
how is the sound defined? when is it ‘on’ and when is it ‘off’? etc. :rolleyes:
3ds Max help file: How To Call a MAXScript Function Periodically using DotNet theTimer = dotNetObject “System.Windows.Forms.Timer” dotnet.a…
no problem – glad it works
I… think it should stay perfectly intact ‘as is’? Start out with this custom attribute: ca_test = attributes test ( rollout roll_test “rollout tes…
depending on your needs, you can either replace (redefine) the specific custom attribute: curDef = custAttributes.getDef $ 1 newDef = attributes “te…
Keep in mind that this only works for values that actually exist. E.g. $.modifiers[1] Displace:Displace getProperty meditmaterials[1] #diffuseMa…
yes-and-no… depending on the scope you’re looking for you can use “isKindOf <val> MaxWrapper”… that yields true for objects, materials, maps, c…
pretty sure you’re going down the wrong path a bit here, but… In the script ‘as posted’, there’s a few problems – it looks like you may have copy/pas…
Ahh When you use the maxscript listener and you have to evaluate a whole block of code, select that whole block, then hit the enter key Otherwise i…
The codes in the 2nd post should be fine (just tried in R8); the first calls a non-existant function, of course – if you defined a function, perhaps t…
depending on the version of max you use, it’s either ‘somewhat simple’ or ‘slightly involved’. Basically what you’d do is loop over all frames and ca…