ZeBoxx2
@zeboxx2
New Member
Joined: Feb 14, 2024
Topics: 7 / Replies: 1402
Reply
RE: memory question

Correct. The UI elements just sit there and typically do nothing automatically… except for a timer or any .NET control you might have inserted that h…

16 years ago
Forum
Reply
RE: memory question

There’s nothing inside a rollout that’s normally exceuting – except for, say, a timer UI element… closing the dialog/rolloutfloater in which it exists…

16 years ago
Forum
Reply
RE: Soft Selection to Vertex Colours.

out of curiosity – did you get this working to satisfaction?

16 years ago
Forum
Reply
RE: Soft Selection to Vertex Colours.

A pre-render script is only called at the beginning of the sequence, not for each frame. You’d want to look into adding a #preRenderFrame or #preRend…

16 years ago
Forum
Reply
RE: Bridge Dialogue for EP-object?

3ds Max 7? Think you might have to resort to external utilities, then… There doesn’t appear to be a #bridge* in 3ds Max 2009 either. At least from …

16 years ago
Forum
Reply
RE: BUG! EncryptScript and OpenEncryptedFile

true, though proper encryption is still better than scrambling… although scrambling works. Example scrambler… fn findCharCS haystack needle = ( …

16 years ago
Forum
Reply
RE: BUG! EncryptScript and OpenEncryptedFile

ROT13? What were the problems you ran into with the .NET route, specifically?

16 years ago
Forum
Reply
RE: BUG! EncryptScript and OpenEncryptedFile

security of having it within the rollout (via a timer or otherwise) should be fine; I don’t think you can get the source definition of a random rollou…

16 years ago
Forum
Reply
RE: BUG! EncryptScript and OpenEncryptedFile

Might be a bug, might be on purpose for some reason… it’s been there at least since 3ds Max 5. I wouldn’t recommend maxscript’s encryption for anythi…

16 years ago
Forum
Reply
RE: how to access variables from a rollout declared within another?

well, you don’t need a while loop inside the for loop, per se… I do think you’d have to replace the for loop with a while loop, though: i = 1 while …

16 years ago
Forum
Reply
RE: how to access variables from a rollout declared within another?

The scope is fine, but when you say… for theIndex=1 to 10 do You are creating a new local variable for theIndex that exists only for the loop. e.g….

16 years ago
Forum
Reply
RE: how to access variables from a rollout declared within another?

That, too, should work – as long as you adjust those UI control strings in the ‘on open’ event, and don’t hardcode them into the UI code itself. I su…

16 years ago
Forum
Reply
RE: how to access variables from a rollout declared within another?

Can’t inline define rollouts like that… basically when maxscript evaluates your code, it notices the rollout definition, tries to parse it, and sees i…

16 years ago
Forum
Reply
16 years ago
Forum
Reply
RE: Deleted Scene Nodes from an array when the objects are still there

Does it tell you the scene node is deleted every time you evaluate the full script – including the initial array declaration? The reason I ask is bec…

16 years ago
Forum
Page 46 / 94