you mean the bounding box intersection bits? you’d have to write one
Well, excuse you if you thought we labeled you an idiot when we suggested some possible solutions and pitfalls to those solutions (and we didn’t reali…
that’s the way most people go… there’s a few similar-ish scripts up on scriptspot.com… I swear there was one on our forums as well but the search term…
That… is more like a post-render effect, no? In fact… the File Output render effect already has a z-depth output option… if that’s all that was neede…
it would need support in the material/map itself to work with that command, I believe one other thing you could do is open the material/map in medit,…
spacefrog: found it via macrorecorder gah – only shows when I use the keyboard shortcut (not via the viewport right-click menu)… go figure.
weird… doesn’t seem to be in the docs… certainly not when searching for e.g. “show NEAR statistics”, and not in the Max Commands main topic either… A…
for the life of me I can’t even find the toggling code – so you’re a step ahead already That said – you could toggle it on/off explicitly via the vi…
near’s I know, mathsurf is just a scripted plugin: and there’s no reason you shouldn’t be able to interact with it like any other plugin if you want…
depends on whether or not your code is context dependent… if it’s a ‘library’, though, essentially inserting it into your code with ‘include’ is proba…
I’ll elaborate The example given in the MaxScript documentation – and which includes the warning that you should use a controller – is for when rend…
the example should be fine, actually – that warning is only when you’re trying to render an animation (which is not really appropriate in this case as…
Oh goodness, I hope not – Bobo’s our best hope as far as the documentation goes That said… the example referred to still uses ‘dependsOn’ ;\
well, the very basics would look something a little like this, perhaps… rollout roll_test “test” ( local obj_text, obj_cam, f_in, f_out pickbutton…
yes. An Extruded Text shape: myTextObj = Text() select myTextObj addModifier myTextObj (extrude()) If you already have the Extruded Text shap…