ZeBoxx2
@zeboxx2
New Member
Joined: Feb 14, 2024
Topics: 7 / Replies: 1402
Reply
RE: Autocomplete code in Maxscript editor POSSIBLE!!!

ah, well, if you wanted them separated by the default syntax coloring, you could’ve stuck all the words, one per line, in a script file, exported to H…

16 years ago
Forum
Reply
16 years ago
Forum
Reply
RE: Autocomplete code in Maxscript editor POSSIBLE!!!

keep in mind that apropos would only list classes… you’d probably miss, at least, for/when/if/then/else/etc. language constructs. That’s a lot of ‘ca…

16 years ago
Forum
Reply
RE: Autocomplete code in Maxscript editor POSSIBLE!!!

you could probably just do something like ‘superClassOf (execute <term>)’ to get the superClass of that term and categorize them accordingly.

16 years ago
Forum
Reply
RE: Autocomplete code in Maxscript editor POSSIBLE!!!

Sure… maybe for 3ds Max 2011, or 2012, or the things-that-follow martroyx: also I don’t know what the buzz but sometime the letter are disapp…

16 years ago
Forum
Reply
RE: Autocomplete code in Maxscript editor POSSIBLE!!!

well, the number of missing terms is staggering… I figure there’s two ways you could approach this (and not via a wiki… though tech artists already ha…

16 years ago
Forum
Reply
RE: Autocomplete code in Maxscript editor POSSIBLE!!!

The funny thing is, the editor on which the new maxscript editor is based (scite) does, in fact, not only support autocomplete, but even the… the term…

16 years ago
Forum
Reply
RE: closest point on spline

pathParam = nearestPathParam theShape splineIndex thePoint3 closestPoint3OnSpline = pathInterp theShape splineIndex pathParam ( Shape Common Propert…

16 years ago
Forum
Reply
RE: Layer Manager

Okay… looks like a solution might possibly already exist in The Onion: Or, if nothing else, this might become a feature of HyperLayer (from the same…

16 years ago
Forum
Reply
RE: Layer Manager

you might have to supply more detail than that for somebody to think “sure, such-and-such / I can do that”. The Layer Manager itself is strictly non …

16 years ago
Forum
Reply
RE: Batch convert .max to .3ds?

Option A: Get V-Ray. There’s both free and demo versions available that would probably allow you to load the files without warnings. Option B: Speci…

16 years ago
Forum
Reply
RE: Batch convert .max to .3ds?

it’d be something like this… ( local dir = getSavePath “Pick a folder with .max files to convert to .3ds” initialDir:(getDir #scene) undefined if…

16 years ago
Forum
Reply
RE: Can I add materila to the sphere come from manip.makeSphere

yep, that’d be the way to do it It’s funny, even though manipulators are a more proper means of doing what you need (as you don’t have to worry abou…

16 years ago
Forum
Reply
RE: Can I add materila to the sphere come from manip.makeSphere

nope – Manipulator class transient objects are always colored according to the Color settings in Customize > Customize User Interface > Colors &…

16 years ago
Forum
Reply
RE: addModifier causing system exception

I didn’t get a crash here, but it’s only a simple test scene (same modifier stack as you used; but you know how that goes…); 3ds Max 2009×32. test =…

16 years ago
Forum
Page 2 / 94