ZeBoxx2
@zeboxx2
New Member
Joined: Feb 14, 2024
Topics: 7 / Replies: 1402
Reply
RE: Another new feature in 2010: Scripted texture maps

nah – it seems to impose the restriction that whatever is in the buffer has a file associated with it… even if modifying the buffer doesn’t modify the…

16 years ago
Forum
Reply
RE: Another new feature in 2010: Scripted texture maps

oh I just setPixels() to a highres bitmap’s buffer to create my own maps

16 years ago
Forum
Reply
RE: Max 2010 and scritped plugin errors.

Paul – did you ever find the cause of this? Just ran into the same error (but ‘system exception’ tends to cover a lot of ground) – not using a script…

16 years ago
Forum
Reply
RE: Max 2010 and scritped plugin errors.

AlpineMan: Take this script and place three copies of it in the following locations: What do you get for Max 2010 ? I placed it in a few places a…

16 years ago
Forum
Reply
RE: Max 2010 and scritped plugin errors.

I just tried with the Tower example in the SimpleObject scripted plugin section; no issues with loading that from plugin folders on startup (i.e. plac…

16 years ago
Forum
Reply
RE: Max 2010 and scritped plugin errors.

I don’t suppose there’s more details to these ‘unknown errors’? 😮

16 years ago
Forum
Reply
RE: Align viewport to selection normal?

nope – just a single face… you should be able to adjust . In fn alignViewportToFace , change if selectedFaces.count != 1 to if selectedFaces.count …

16 years ago
Forum
Reply
RE: Align viewport to selection normal?

something similar to AlignViewToFace and such? Edit: the ‘and such’:

16 years ago
Forum
Reply
RE: materialBrowseDlg() question

MarcoBrunetta: Would you care to elaborate on the ” meditmaterials[2] = (args.data.getData “MXS_dotNet.DotNetMXSValue+DotNetMXSValue_proxy”).value “…

16 years ago
Forum
Reply
RE: materialBrowseDlg() question

uhhh… Heineken? runs You might want to pass the actual material rather than a variable name and the like? Though the effect is rather similar as the…

16 years ago
Forum
Reply
RE: materialBrowseDlg() question

looks great – though rewriting the entire medit I think disqualifies you from the case of beer An integrated treeview is awesome, for sure. Having b…

16 years ago
Forum
Reply
RE: materialBrowseDlg() question

Ahhh, that… yeah, I’m just not seeing how .NET is going to help, sadly But! Good luck to ye – if you do crack it, I’ll buy you a case of beer… or… …

16 years ago
Forum
Reply
RE: materialBrowseDlg() question

short of not including #incNone and allowing the user to clear via ctrl/shift/alt-click or a right-click(+popup menu) option? …no. Doesn’t seem to b…

16 years ago
Forum
Reply
RE: how do you shear ?

if you are familiar with transformation matrices from other applications, then you can apply much the same knowledge in 3ds Max. You can get / set an…

16 years ago
Forum
Reply
RE: how do you shear ?

you’re not just thinking of the Skew modifier, I take it?

16 years ago
Forum
Page 13 / 94