[color=white]just check for materials types and adjust: something like for[/color] mat in sceneMaterials do ( if classOf mat == standardmaterial do …
Hey plastic, thx for the answer, Yeah i know a bit of maxscript, going with callbacks seams a good idea, i’ll try that, but it would do that for all …
Hi, try this: for obj in selection where ((substring obj.name 1 4)==“aaa”) do ( convertToPoly obj ) or this: [color=white]for i = 1 to (selection…
Hi, groups are considered as dummys. so to collect only groups you could use: [size=2]sel=for i in selection as array where classof i==dummy collect…
Hi, Your point is not very clear, so i’m ‘guestimating’ what you want: import a 3ds file save the position of the object so you could go with some…
Hi, using the <CTRL> key willnot work, BUT the <SHIFT> key will so you script could look likethis macroScript Macro2 category:”DragAnd…
(…) sorry, double post
Hi totoromojoI have a script that does batch import/export but it does not have FBX file format (at least, not yet !) I could do that ! if you could j…
Hi, u can add a progress bar to the renders by adding ‘progressbar:true’ in the render line, something like: bm = render camera:MyCamera outputSize:[…
Hi, how about a checkbutton ? (it has a .state property)
Hi ! I had a look at your script, Seams the pivot point of the cones are offset ! so the solution is easy: just add the position expression after th…