ypuech
@ypuech
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Joined: Feb 14, 2024
Topics: 9 / Replies: 440
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17 years ago
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Replies: 0
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RE: DotNet Video Player?

Ah yes, it cannot work under a 64 bit Max because DirectX Managed is only 32… I have the same error at work. Its development has stopped after version…

17 years ago
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RE: DotNet Video Player?

Take a look at my AVI player based on DirectX Managed :

17 years ago
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RE: Image Viewer Display Notifications in Max 2009

Bobo: my version of the VFB requires a “Don’t Panic” sign in large friendly letters, it is that overwhelming We can recognize Bobo touch in these…

17 years ago
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RE: Image Viewer Display Notifications in Max 2009

Thanks for sharing your solutions Bobo! About the bottom panel, SubRollout solution is a good idea. EDIT: I just noticed the page “Rendered Frame Wi…

17 years ago
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Replies: 6
Views: 14
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RE: Maxscript, SDK and .NET

That’s a good try Jerry. But, is DataGridView cells number limited ? Have you tried to use dGW->Rows->Add() instead of dGW->Rows[i] ?

17 years ago
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RE: Maxscript, SDK and .NET

It crashes max without any error or message ?

17 years ago
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RE: Maxscript, SDK and .NET

My first try would be to convert the maxscript array to a .NET array. With 10000 objects this can be slow but it’s worse the try! EDIT: For example, …

17 years ago
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RE: Maxscript, SDK and .NET

What you can do in this situation is trying to send to a custom .NET assembly method an array of objects names and the DataGridView control. So this h…

17 years ago
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RE: Maxscript, SDK and .NET

What’s slow ? The processing in MAXScript ? Sending string to DataGridView with MAXScript ? The building of the .NET form ? Maybe your example: myAdd…

17 years ago
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RE: Maxscript, SDK and .NET

MaxCustomControls is a standard .NET assembly so you can add it as a .NET dependency in the Project settings. But I don’t really understand what you’…

17 years ago
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RE: Export obj-material or scene materials to .mat

Well, I can’t really understand the problem but you don’t need to use the meditMaterials global, you can directly append materials to the currentMater…

17 years ago
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RE: Export obj-material or scene materials to .mat

You can access the material library by using currentMaterialLibrary global. So you can reset this material table (loadDefaultMatLib() or loadMaterialL…

17 years ago
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RE: BerconExplorer progress thread

If you want to speed up these things you can write an intermediate assembly in VB.NET or C# that will do some time consumings or hard tasks. This can …

17 years ago
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