It was especially designed for Delphi but if it can create .RES files I think it should work with Visual Studio Express.
OlegB that replied above is just the Particle Flow developer…
It’s completely possible to create 3ds Max plugins with VS 2005 Express Edition but you have to create the resources (.rc) by hand or with an external…
luigi: maxscriptspath = getdir #scripts path_count= maxscriptspath.count maxpath= substring maxscriptspath 1 (path_count-7) print maxpath [code/] …
Escuse me Luis, $max isn’t a Windows environment variable but a Max symbolic pathname :D. This code should work : maxPath = getFilenamePath “$max” s…
If you’re running Max 9 simply use .Net : Environment = dotNetClass “System.Environment” maxPath = Environment.GetEnvironmentVariable “max” print…
Yes, loading the assembly containing the custom control in MAXScript you can create it. Maybe using ironPython you can develop such custom .Net contr…
PEN: I would like to have a treeList with drop down menus. Hi Paul, Not too hard to create developing a custom control in C# or VB.NET. Just use…
This is an MFC control?! not a custom .Net control…
It’s not possible to SubClass .Net classes in script because MAXScript isn’t an object oriented managed language. But you can do that in VB.NET, C# an…
I looked at the Anchor VRML helper. Well, it seems it would be hard to do that. Even with the SDK because I can’t access the parameter block of this o…
Great! Good luck with debugging Max :).
You’ve not specified a filename but a pathname. For Visual Studio, the file to output is “C:\Program Files\Autodesk\3ds Max 9\plugins” but this is n…
Ok, What’s the Output File in the Linker section of the project properties ? I think your problem is that the dle is generated in a bad \plugin direc…
I had no problem when debugging 3ds Max plugins with VS 2005… I think your problem is that the plugin isn’t loaded. The plugin file *.dle must be cop…