patriculus: …so is there a way to make a plugin or script myself where the original *.3ds file’s are unviewable but the client can create one using …
Ya, movevert doesn’t automatically go to every vertex and move it, so you must feed it all, like #{1…nvert}. But you don’t need to calculate softselec…
Hi With useSoftSel:true, I’m, guessing that you must supply all the verts to this function. When you supply only the ones with weight 1, only those ar…
I have seen this problem too. I guess the polyop.movevert does not take the weight of the vertex into account. So you must get the weights and multipl…
One solution to the first question is: create a box, such that it intersects with enclosing object link it with the camera, so that it also spins (O…
Thanks for the tip Garrick ! Will tidy it up in ver 0.2.
Another angle
galagast, Thanks, putting it in brackets did the job. James, Very interesting script, sometimes I overlook the obvious
James, whats your script supposed to do? I ran it on a line, it gave argument count error (wanted 1 got 2). I moved startFrame=0 inside the function a…
Why would you do that, when you can use symmetry modifier?
Plug-O-Matic v2.0 should do the job.