Yes, I thought you might not remember, which is why I gave that link to the thread And yes, I can imagine what’s missing in R3 comparing to the curre…
😮 Hey Bobo, you did it again! It works like charm! Exactly what’s been needed!:bounce: And “again” was because you were the one who originally di…
Hey Bobo, no problems with the delay at all Thank you for working on it very much! Now onto the new script. There seems to be some problems with it…
Hey Bobo, how’s things? Any luck with the approach?
Hi Bobo, First of all, thank you for the quick reply! I now start to remember why it wasn’t working for R3. Yes, indeed, MaxR3 doesn’t have the edit…
wow!! amazing stuff 😮 Thank you, prettyPixel! That’s 100% what I needed! :bowdown: :bowdown: :bowdown: Thank you all guys for the help, long live…
you got me interested again yea, the more I use the scripts the more I understand how powerful they are, pretty much anything can be done, even such …
Okay! That’s already better, though few edges were selected that way, so I’ve chosen to select by range (from-to) and that worked better Thanks for t…
Light, thank you. That’s basically what I was hoping for, but I guess the topology isn’t correct or something, here’s what mesh I get after the scrip…
Thanks prettyPixel! I’ve got it to work finally Bobo, works great (!), really, exactly how I wanted the object to be “scaled”, there’s just one prob…
[left]Hi guys, thank you very much for the quick responses and already with some solutions, I couldn’t even ask for more! I haven’t tried the Light’s …