It’s a pleasure dismember. This script has helped me out of so many pickles in the past, I’m glad that it can help more people
It should be saving it to your 3DSMax8\Renderoutput folder. If you’re not using max8 then the script will have to change a bit. Does it kick up any …
You can use MuFO (Multiple File Operations). It’s a script that I wrote that allows one to perform actions on a list of max files. Just install the s…
Could you post a video of the workflow of this tool? I’m not 100% sure how it works.
Just so that I can understand… You want a script that essentially gives your FPS while scrubbing your animation, right?
You could try mine, it’s not infallible but it may help. Mirror Morph Pre-Alpha
MSE files are maxscript files that have been encrypted by their author. You can execute them like any other maxscript file but if opened they won’t be…
Ok I kind of figured it out. I made a scene with a sphere, called $Sphere01, and a point, $Point01, and ran this script and it works. ( addModifie…
If you just need a renaming tool you can check out my Renaming Army Knife. You can also use the code freely to find your own solution.
If you’re using Max 8 you could use my Wahooney MXS, I’ve written an extension that allows you to query a texture at a given coordinate. I think it mi…
It was that bug that got me writing plugins again and finally got me writing Rollout Army Knife (shameless plug, I’m sorry). Thanks for the praises g…
Do you need it to be a scripted? That seems to be an easy enough shape to build by hand, unless you need to be able to change proportions.
Me too, I’m still trying to find a solution for the winding order of the anchor points. Anyone figure that out yet?