Wahooney
@wahooney
New Member
Joined: Feb 14, 2024
Topics: 60 / Replies: 278
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21 years ago
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Replies: 0
Views: 35
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RE: diffuse map on/off toggle

— This script only works on standard materials but that can easily be fixed by adding more — checks in the ValidateMaterial function. You will ha…

21 years ago
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21 years ago
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Replies: 3
Views: 38
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RE: How do options work in trackView.pickTrackDlg?

First of all, how extensive is your knowledge of binary numbers? Do you know about bit flags and bit masking? Do you know how to count in binary? Cove…

21 years ago
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RE: Exlcude / Include List

Standard max lights have includeList and excludeList arrays all you need to do is make whichever list you need equal you list. ie If it were for a se…

21 years ago
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RE: Vertex Picking, not to be confused with vertex selection

No, I want the user to be able to pick vertices that the script will “capture”, the script will then perform a function on the selected verts. I can’t…

21 years ago
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Topic
21 years ago
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Replies: 1
Views: 35
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RE: Get the type of an object

Use the classof function. eg. for obj in objects do ( format “% ” (classof obj) ) But as soon as you collapse the primative to an editable mesh/…

21 years ago
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RE: Callback troubles

Thanks magicm, I’ll give it a shot.

21 years ago
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RE: Callback troubles

I renamed the file to .ms and it comes out as jumbled garbage!?! Could you send it again please.

21 years ago
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RE: Callback troubles

I’ve just tried that but no luck I get the same error, could somebody give me a practical example?

21 years ago
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21 years ago
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Replies: 6
Views: 66
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RE: C++ vs maxScript

Don’t get me wrong, I do enjoy maxScript, in fact I started in maxScript then went to C++, I just feel that it could be better. I must say, however, t…

21 years ago
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21 years ago
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Replies: 6
Views: 57
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