Yes it does I don’t know why Autodesk didn’t fix that in Max 8… I’m sure they must’ve noticed it by now!
Convex Hulls, I think that’s your ticket. A short summation of the brute force method: [ol] [li]Select 3 verts. [/li][li]Make a plane (not a plane o…
I took the script a few steps further, not the toolbar button will check on and off to show the light status, and any lights that are created will be …
Good grief!!! I didn’t even read your post! Read the first few then posted. That’s quite shocking!
Rather than using the light multiplier, which you might be adjusting to values not equal to 1, just switch the lights on and off. macroscript lightsT…
I find it better to back transform the object (set it’s tm to identity) get the bounding box then transform it again (set it’s tm back). Getting the b…
Make one brick unique and do whatever you need to do to it. Select all of your bricks making sure you select the brick you edited last then run this s…
Thanks Bobo, I’ll check it out BTW, while I have your attention I see that the maxScripting environment is getting a bit of an overhaul, the mxs De…
Unfortunately this is difficult if not impossible to implement. You can’t have a functioning viewport that floats around, but you can have a floating…
You’d be better off using: in coordsys parent tm = obj.transform
Would you be able to provide us with an LGL3 file (and whatever else is needed) so we can see the script in action?
There is a chamfer edges plugin that ships with max 7 SDK, but I’ve never been able to get it working. I’ll try again and then, if I get it working, I…
I’ve had a look and it seems that maxScript doesn’t have direct support for ACI colours. What I could do is get a list of ACI colours and their corres…