Wahooney
@wahooney
New Member
Joined: Feb 14, 2024
Topics: 60 / Replies: 278
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Replies: 18
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RE: copy my start frame and paste at end key frame with a hotkey

I haven’t seen any script like that before, it is kinda complex (but not too much so), why dont you just shift-click drag the key you want to copy? No…

20 years ago
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RE: CGTALK MAXSCRIPT CHALLENGE – Topics and Suggestions

Hear, hear! I’ll enter this time around, I was kinda lazy with the other challenges

20 years ago
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RE: Hide Track View

Check out the Track View and Interface:trackViews topics in the maxscript manual. You should find everything you need there.

20 years ago
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RE: flyout buttons on custom toolbars

Unfortunately there is no flyout access in maxscript.

20 years ago
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RE: open max file,how to change default layer ?

I think that the only way you’re going to do this is to add a variable, through custom attributes, to your root node that stores the index to the curr…

20 years ago
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RE: Tool to create new objects with properties of former objects..

You could optimize your code like this: ( local planes = $Plane* as array for p in planes do box length:p.length height:1 width:p.width name:(…

20 years ago
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RE: Script to show textures in viewport?

The code below cycles through all the subAnims of the scene materials, finds the material super classes and turns their show in viewport on or off. A…

20 years ago
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RE: storing data within scene for ca's…

rootnode (or $<root>) is the max keyword for the scene, it the object that unparented objects are linked to. It is essentially the scene.

20 years ago
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RE: storing data within scene for ca's…

ca’s in the rootnode are loaded and saved with the scene

20 years ago
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RE: storing data within scene for ca's…

I use the rootnode and apply ca’s to that. That way you can store any variable you like without having to do string conversions.

20 years ago
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Replies: 1
Views: 32
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RE: Geometry from Procefural Maps

Just remember that this is something which will be between difficult and impossible to do with maxscript. You may have to use the SDK.

20 years ago
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RE: Geometry from Procefural Maps

Hypertextures are your friend here. (Google, “hypertexture”, I’m Feeling Lucky, download the PDF ) That should get you started.

20 years ago
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