Ah, thanks again. I guess I didnt look around good enough becuse that is exactly what I am trying to do.
Ah man your a genius. Thanks again man this is the second time you have helped me sort things out. I owe you a drink or something. I was about to u…
I am pretty sure the problem is the fact that I am always getting undefined because it is not always over all the objects. So i need to some how say t…
yea it took me a while but I finally got it figured out thanks to a tutorial on paul neales site. I have this thing working with multiple objects pret…
Ah, thank you so much. The for loop works great now. The problem now is that I am getting a value of Ok to the script controller when I should be gett…
Well I got most of it sorted out by taking a look at Pen’s tutorial on weak referencing. Now I need to figure out how to get the intersectRay functi…
Turns out it was the spaces I was adding in the jobString. I changed them to dashes and we have a batch render to FLV. I was unable to pass scene stat…
I could use a little help. I am trying to modify this for batch rendering. everything seems to be working but it is not sending the dependant jobs. …
Ok I did end up using your code. I just modified it to work with ffmpeg. It is now a 1 button press to an FLV on are render farm. Here is the script….
Changed my direction on this and seems to be working now.
Ok finally done. I ended up using the dependancy script written by Johan Boekhoven mentioned in a previous thread. I just modified it to work with ffm…