Yea, I’m thinking I might end up limiting my animation to under 400 frames. So I dont believe it the path as I have tried a straight one and still g…
–Author: Mike Burgoyne –www.burgoynedesign.com ( global StructureFLOAT local newOBJ local splineArray = #() try (cui.unregisterDialogBar StructureFL…
–loop through objects in the scene for o = 1 to objects.count do ( — check to see if any objects have the same material as the first object in the …
I did the same exact thing for a class last year. Maybe it will help you solve your problem. plugin simpleObject customPlane name:”Custom Plane” cl…
Thank you.
You might try these.
I highly doubt this wil be that interesting to you Denis. I’m just taking a selection of objects and unhiding them one at a time. ( $objects.primar…
You know I have a script that renders one object in selection out at a time. Not sure if it will work for your needs but it might. Let me know if your…
Just thinking of the top of my head you might try a post render script that just renames frames based on the object that was in the frame.
I think you might be confussing this script with another script. From the script spot post: “Same kinda thing as mesh project except projects spline …
It looks like it works if the message you are getting is invalid selection. I didn’t test it but the line at the bottom that says: else ( messagebox…
I think it should be more like this. on btn2 pressed do ( If $ != undefined ( $.visibility = true ) else ( messageBox “Please select an object” ) …
No problem, glad I could help. I have also since posted a less buggy version on script spot if anyone is interested.