Thanks everyone for your input, its is much appreciated. DenisT, your solution worked wonderfully as I only required some kind of simple arbitrary nam…
One last thing, slightly off topic but I cant seem to find a reason anywhere. Why does the viewport become progressively slower/more lag the more time…
I think I tried making them local at beginning of the script like you say and the sliders would not work. Although this was probably just a mistake …
Heyand thanks for reply, I overcame the problem by declaring a new variable for every object at the beginning of the script. It seems to work, here is…
Hmmm, the thing is though, i have multiple sliders trying to do the same thing and it seems at the moment that when I use another slider to swap piece…
Miauu, thank you very much for taking the time to show me this solution it is greatly appreciated! I obviously have a lot to learn, I didnt realise it…
Thanks for the reply, I understand that this is the basic principle behind making it work. Here is some Bobo code I found and trying to fit to my need…
Thank you very much Denis for taking the time to compile this, I am going to try and use this as a reliable starting point on which to hopefully exper…
Out of interest, would it be easier/possible to have an object in the scene say above the box (like a reference point) that the chosen axis of the obj…
Those last two posts made me sad…a very sad panda indeed, never realised it would be so difficult to achieve something that ‘appears’ so simple :’( I…
ha, yeh it works for sure I have the mini forest on my screen at the moment I do appreciate all your effort even if I dont always understand it. I h…
hehe, Denis…that code looks absolutely brilliant but I have no idea what it does, I feel bad that you took the time to compile it and I have no clue! …
Hey and thanks for the replies guys, I guess I got to the point where I couldnt see the wood for the trees. Must have been using a mesh instead of pol…