urika
@urika
New Member
Joined: Feb 15, 2024
Topics: 2 / Replies: 9
Topic
Forum
Replies: 1
Views: 10
Reply
RE: which facets are visible?

well, you sure met the challenge :applause:

16 years ago
Forum
Reply
RE: which facets are visible?

i corrected my previous post… it works great thanks

16 years ago
Forum
Reply
RE: which facets are visible?

Works Great! thank you so much for all your help

16 years ago
Forum
Reply
RE: which facets are visible?

i’ll try though i think the face center check is what i need (even though its not as correct) thanks

16 years ago
Forum
Reply
RE: which facets are visible?

i did this: for i = 1 to iNumFaces do ( p3FaceCenter = meshOp.getFaceCenter obj i p3CameraToVertDir = normalize(p3FaceCenter – p3Camer…

16 years ago
Forum
Reply
RE: which facets are visible?

thanks, this part: if (fDotViewAngle < fThresh) then ( baFrontFaces[i] = true ) returns true for those faces , so i guess they…

16 years ago
Forum
Reply
RE: which facets are visible?

i got it to work almost perfectly (including UI ) but i see that the selection is not perfect, there are a few faces that are definitely not occluded …

16 years ago
Forum
Reply
RE: which facets are visible?

Thank you so much:applause:

16 years ago
Forum
Reply
RE: which facets are visible?

Dare we ask what you’re trying to do, just in case there’s a simpler solution? basically i need to know which faces are visible at a specific camera…

16 years ago
Forum
Topic
Forum
Replies: 18
Views: 36