try2script
@try2script
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Joined: Feb 14, 2024
Topics: 111 / Replies: 440
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RE: dotnet btn – get read of square

I found by myself! Thank you anyway If you have any better solution, please add it here. ( global CamSwitch local COL1 = (dotNetClass “System.Dr…

11 years ago
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RE: Convert UVW code to meshOp.setMapVert, meshop.setMapFace

I thaught may be it is easier to use polyop.[i]applyUVWMap ??? I need to use for elements. Please help me understand the equivalents for [/i] maptype…

11 years ago
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RE: Pivot z min universal

I think I found a solution! Tell me please, is it possible to find out if an object is world oriented or not? If yes, then how? Thank youuu!

11 years ago
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RE: Pivot z min universal

I thought like this. What if we: (copy transform, position, scale, rotation, pivot) – I still don’t know if needed. if iskindof node Editabl…

11 years ago
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RE: Pivot z min universal

1 But why it doesn’t give the minz of the shpere? Even after applying the script selection[1].pivot.z = selection[1].min.z doesn’t give the min. h…

11 years ago
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RE: Pivot z min universal

Try to create a sphere, scale it and rotate it 45 degrees! Sphere radius:100 smooth:on segs:32 chop:0 slice:off sliceFrom:0 sliceTo:0 mapcoords:on r…

11 years ago
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Replies: 10
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RE: worldAlignPivot scaled obj

Thank you, Neuro69! I’m satisfied with 3rd point! Thank you so, much! The last question now I have is with the main 1st question. How to collapse the …

11 years ago
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RE: worldAlignPivot scaled obj

I think its too heavy! miauu: 3 – you want to remove ResetXform without collapsing the stack, but keep the object’s transformation the same as…

11 years ago
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11 years ago
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