yeah I know this is why im wondering if there is a way to convert them to an integer, when I print out the materials they are done in the order that I…
ah well I at least tried to avoid selecting things with my script but I guess it cant be avoided, at least it works. Is there at least a way to automa…
OK sorry for the vagueness… What I mean is that im doing an export and I want to add these modifiers in the background, use their data and collapse th…
so the answer was staring at me in the face the entire time EDITNORMAL=Edit_Normals() addModifier trimesh EDITNORMAL for EN = 1 to trimesh.Edit_Norma…
Thanks allot, seems like a great place to learn things I didn’t know before. I’m starting to realize that there could be more normals then verts now w…
After doing some testing I have noticed something unusual, I wanted to compare what normals max gets in memory vs what normals it exports in an .obj f…
Im just using the built-in maxscript language. Yes about the normals by the way I am getting vertex normals but heres the thing when I use the Normal…
Wow you guys are giving me so many ideas on things I didn’t even know were possible. This is by far the most helpful website on the net for maxscript …
You know what, I appologize I guess thats a bonehead moment but I meant to get them in separate arrays but in any case your method works good sorry fo…
Thanks I was able to edit the code for my needs and it works flawlessly. data = #() data1 = #() clearlistener() Layer_array=#() for i = (LayerManage…
I have a new problem I have to separate the geometry and the helpers in “nodes” in layers but nothing seems to be working. Here is my current code cl…
Seems I have found the answer. Here’s the code if anyone else is interested in doing anything similar. Layer_array=#() for i = (LayerManager.count-1…