Tronotrond
@tronotrond
New Member
Joined: Feb 15, 2024
Topics: 6 / Replies: 9
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RE: renderMap function

coords.coordType = 2 on your dent material. i.e. _d = dent() _d.coords.coordType = 2 Hope it helps!

9 years ago
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RE: Object Evaluation #postRenderFrame Callback

Guess I found the answer myself. WARNING: You cannot change an object’s mesh in a #preRenderFrame , #postRenderFrame or any of the #beginRendering* …

9 years ago
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RE: Python getElementsUsingFace?

Hi, I took the liberty to translate denisT’s c++ code from the thread linked above to Python. I hope that is alright… I do not know how it holds up sp…

9 years ago
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RE: Python getElementsUsingFace?

Alright, thanks! I’ll check it out

9 years ago
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RE: pathConfig.convertPathToAbsolute

ah, of course! That seems to work, thanks!

12 years ago
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RE: Best way of showing a point cloud?

Thanks for your replies! I’ll definitively check out the PRT loader. For now I got it working with particle flow and it’s fast too. But so far I’ve on…

13 years ago
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RE: Best way of showing a point cloud?

Yes, I am guessing you’re thinking about Helix. The preview version expired today and they’ve discontinued the development. “The technology preview …

13 years ago
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RE: Modifying Custom Attributes

Yeah, all our rigs have different named sliders, ranges etc, so I guess I would have to parse the code. Your link to Grant’s CA Manager might be a tim…

14 years ago
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RE: Modifying Custom Attributes

Hi, thanks for your reply. The CAs I’m modifying has been created with the Parameter Editor, so the code format should be fairly standardized on all t…

14 years ago
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14 years ago
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