lastmartian, anyway thanks for pushing me to check import preset file — that was the key
I’ve fixed my script. not sure exactly how but that’s what I did: for modern max I use FBXImporterSetParam “PushSettings” instead of FBXImporterSetP…
so I should take pushSettings.fbxpst and rename it to fbx_params.fbximportpres?
fbx_params.fbximportpreset – I created it by copying the original 3ds max preset and it only include the import part. no idea why 2010+ version of max…
I took Autodesk Media & Entertainment.fbximportpreset from max version and rename it to fbx_params.fbximportpreset and it sill doesn’t work, just …
do you know how do I need to tweak it?
if you commit #noprompt in my script you’ll get an import dialog but model will be loaded that’s what I called “doesn’t work” it does work in max 200…
You need to have that file for some reason pushSettings.fbxpst (17.0 KB) put it here: C:\Users[USERNAME]\Documents\3dsmax\FBX\Presets\PushPop
thanks, can you check my script within you max versions? here’s script: _maxscript.zip (9.9 KB) here’s an example: BAR_FACE_A_EyesMouth.mesh.fbx.zip …
hello, is there any news? I thought I might understand wrong your “Follow the thread on the forum where I will be telling about a possible pipeline” a…
sometimes I got models from my friends with left hands on the right side and right hands on the opposite side. same with legs and all other parts. als…
here’s it, just bones, weights and meshes image.png819x996 120 KB her’s it im max image.png1474x784 308 KB
In my previous post I said that I have only skin, bones and mesh(es). nothing more so I want to mirror only them