Tosyk
@tosyk
New Member
Joined: Feb 14, 2024
Topics: 29 / Replies: 88
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RE: Import shader fx graph into my material with maxscript

so is there a way? I can’t find any info except this

2 years ago
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RE: Import shader fx graph into my material with maxscript

I open Shader FX editor and import sfx file in its menu image.jpg1860x1012 448 KB but I can’t find anything about handle it with the maxscript p….

2 years ago
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2 years ago
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Replies: 0
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RE: Draw a number with dropdown selection

Okay, this is what I can understand. Thank you! But in this version for some reason when I chose diffuse in the top and then diffuse in the bottom the…

2 years ago
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RE: Draw a number with dropdown selection

Can you help me implement the part of your code in my(?): rollout RipTools “Ripping Tools” ( – some code ) createDialog RipTools I really want it to …

2 years ago
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RE: Draw a number with dropdown selection

I think each person is able to evaluate the prospect of their project The script I have is already working as it meant, but I would like to improve t…

2 years ago
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RE: Draw a number with dropdown selection

Well since the mismatch could be random I visualize only a preview of an image in a map selected from dropdown menus. denisT: I made a custom …

2 years ago
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RE: Draw a number with dropdown selection

Thank you. When I load a model in 3d max it may have diffuse map, specular, etc The number of maps occupied by textures may be different. Sometimes n…

2 years ago
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RE: Draw a number with dropdown selection

Thank you, Denis. It is working as expected! Now I’m trying to combine it with my script, which is huge and parameters is a new thing for me, so I don…

2 years ago
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RE: Draw a number with dropdown selection

So, I have this 12 dotNet labels in the top which are support .text property. Every rectangle is a specific map representation: first rectangle is Amb…

2 years ago
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Replies: 21
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RE: [RESOLVED] With dotNet label change image back after click event

Thank you @Serejah but I accidentally resolved my problem by changing MouseClick event to MouseDown so it worked along with MouseUp.

2 years ago
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