thatoneguy
@thatoneguy
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Joined: Feb 14, 2024
Topics: 77 / Replies: 395
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RE: Best way to force arbitrary code execution order? A -> B -> C

Hehe because the documentation says to be weary of using it except in special circumstances. We all think we are the need for ‘special circumstances’.

16 years ago
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RE: Problem with getSaveFileName

I’m using createfile right now and as long as you do var = createfile pathstring it’ll automatically open it.

16 years ago
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RE: waiting so long ,can reduce the run time

One big speed improvement would be two wrap your code with disableSceneRedraw() enableSceneRedraw() That way your viewport doesn’t have to upda…

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

elfin25: is it possible to check if there is opacity map in max material and use it in nuke as alpha of diffuse map? Should work now in v2.8

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

Updated. Should work on older versions of Max as long as you have AVGuard (< 2008) installed.

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

Well. I would prefer to just patch my camera system to add vray support. I’m not certain what element of his script works with VRay cameras. I’m s…

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

is it giving you a specific error with VRay cameras? I dont’ have a copy here. But if I knew the error it was returning I could pretty easily deduce …

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

I’ll check in on VRay cameras. (Currently it does support Brazil 2 cameras. FYI.) Is opacity in a nuke material just carried in through a channel co…

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

Updated to version 2.7 (see first post).

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

Yeah the current plan is to just output the chan files to the same folder as the objs. Maybe a sub folder for the chan files? Or even a more refined f…

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

What I’m working on right now: FBX support Adding scale in addition to rotation and transform. Custom time ranges (Transform and Animated Mesh (per o…

16 years ago
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RE: 3ds Max to Nuke Scene Converter/Exporter

Oops! Script was broken. Fixed now… I hope. Really small fix so I just left it the same name/version. Not selecting a camera resulted in an error. …

16 years ago
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RE: 2 WPF Examples

Everything seems to work perfectly here. (XPx64)

16 years ago
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