Try to get the target object rotation, then rotate it to have it straight, execute your code and then rotate both objects to have the initial rotation…
Hi John, I’ve written similar script lately, my is based on intersectray method, so It’s not the fastest script, check it out, maybe it can be useful …
There’s no error, look at the pictures below: I’ve already wrote my own soft sel function, but it’s not the demon of speed, I would like to use t…
I’ve tried this, doesn’t work.
TzMtN, not bad idea, but my ground have a VERY dense mesh, so looping through all verts will be extremely slow, I’ll do the thing with Vol. select lik…
But this thing is going to be just a part of my script and I guess that rendering AO pass will be really time consuming