Hi Kevin, my solution isn’t exactly the same as yours. I needed to create a wrapper for Editable Poly Objects and Edit Poly Modifiers functions to wri…
Hi, I’m guessing an answer, I actually haven’t tested it, but you can try: for each vertex in mesh get number of edges (or faces) connected to it (se…
Hi, a cut is defined by a plane. In the case of the cut tool the plane is defined by a line, drawn between first vertex and a point in space and a dir…
Hi Joel, I’ve just tested the download for IC.Shape and works fine. You can get it here under Download section clicking on the button with the diamond…
Well, that sort of license is still there from the first version of the script, where the code wasn’t encrypted. I did it because I didn’t like to see…
Hi Kevin, I don’t want to sound bad, but if I get it right, the script you are writing is the Tweak instrument included in IC.Shape 2.0. When you sele…
I was late, ZBuffer got the first place (hi buddy). As he said you need to create parameters to store data in a permanent way. In this example you got…
Hi Francois, I’m glad it helped. Here is the code of a similar function I’ve got in a PolyWrapper class in C++. But I need to warn you: while I’m quit…
Hi Francois, as far as I know there is no way to access Edit Poly Modifier without having the command Panel open, in Modify mode and with EditPolyModi…
Thanks a lot Eric, your efforts are really appreciated. A simple installer is definitely needed. Take your time and make it rock! Enrico
Hey Matt, thanks for the acknowledgement, it is not necessary but appreciated I learnt a lot from many other people too and still need help on tricky…
Hi Matt, here is the script you’re asking for. I took away the editText part, as it is unneeded. Let me know if it is what you wanted to achieve or if…
To avoid this problem, one solution could be to shot a ray form every vertex of the shadow casting object toward test objects in light direction AND f…
Hi Colin, I’m glad you solved the problem. Since I’ve been playing with this, I hope you don’t mind if I post my solution. It follows what Bobo said, …
Hi John, thePainterInterface, which paint deformation tools are based on, provides built in shortcuts to adjust size and pressure strength on the fly….