Hi David, you need a preRender callback. The first render frame time value is stored in its 23th notification parameter. Here is a sample script that …
Hi Jeff, here is a code sample to show the procedure: it creates a box in the scene, converts it to an Editable Poly, then cycles over its verts and t…
Hi Jeffrey, you can take a look at Practical Space Mapping for interaction, an article about how to express values in different Coordinate Systems. I …
Hi, here is a code reference to convert coordinates from local to world space and viceversa. From Local to World // get first Node from current sele…
Hi Nicolas and welcome, I guess the simplest way to get vert normals is to average normals from faces sharing them: ( local oSphere = convertToPo…
Well, it’s quite tricky, I made that mistake too, nothing to feel embarrassed about. Mind you can specify modifier index in place of modifier referenc…
Hi Lena, to set a face selection in an Edit_Mesh modifier, you need to specify node and modifier: ( — get first selected object, like a Teapot w…
Hi Lena, I’m trying to understand your problem. I’ve given a try to the following code. It creates two Teapots, an Edit_Poly modifier and assign it to…
Hi, officially VS Express isn’t supported, and you need at least VS Standard Edition to compile plugins for 3ds Max. A guy some time ago reported to b…
Sorry to be off topic, but couldn’t resist… Richard, are you referring to this? Well, that’s brilliant! Enrico
You outsmarted me, it was just a joke
Hi dieselll, take a look at “Pathname Literals” in MaxScript Reference, probably you don’t need a loop. aw (late) Richard, you forgot: select (for…
Hey, I鈥檓 sorry but I cannot open Max 2009(?) files. Can you please save it as .obj? Could it be that the tolerance set to 1e-4 is to low? Have you tri…
Hi Renzo, here is a small update in the Editable Poly section. It now works on every vert that share a face with the checked one, so even if in a quad…
Hi Renzo, I鈥檓 not sure to understand your request since the latest script version seems to already do what you鈥檙e asking. Right now the algorithm cycl…