Thank you Denis, I’m thinking about using the standard C# data types and pass them as separate values like you suggested. I can then write some wrapp…
It seems you miss the spline update. Try this: SplineShape *shape = // a pointer to your SplineShape object BezierShape &bezier = shape->GetSh…
Great! Just Great! Thank you very much for all the help and support, works perfectly! Now that almost all technical issues seem to be solved, I have q…
Thanks Joel, I was figuring that out. As I want to keep things super simple, I used the BackgroundImage property of your Label object to set a .bmp lo…
Hi Joel, that worked great. Thank you! I’m not against using dotNet at all, it’s only I don’t know it yet. I don’t know how to pick it up, because it …
Hi Denis, you got it right, I’d like to be able to catch the “on focus lost” event for a simple 3ds Max rollout displayed as a dialog. I don’t really …
Thanks lutteral, unfortunately I’m completely illiterate on dotNet. Could you please elaborate more on this or point me to docs, in order to make me a…
Well, this is kinda strange. The “on rollout close” is a rollout event indeed. But before posting I tried putting it into a Rollout Floater and it did…
Yep, you’re right, so I came up with a question and a not so good but probably working option: Why do you need a Rollout Floater and don’t use a Crea…
Hi, you can use the “on rollout close” event handler: rollout rolTest “test” ( on rolTest close do ( print “rollout final action” …
Thanks Denis, I can’t believe it was so stupid… And I missed it from the article too. shame on me Enrico