checkbox cb_toggle width:13 ?
You need to dereference the value before assigning to it (since you’re not passing it to a function that’d do the job for you): *ref = 5 And yes, th…
2018+: plugin helper MyRootNode name:”RootNode” category:”Nodes” classID:#(0x6d0413c0, 0x65fc2a57) extends:Point version:1.0 ( parameters main ro…
Since you use smoothing groups, you don’t need to specify normals at all. CCW simply means the polygon will face in the direction from which you see i…
Since it’s (I assume) your own format, it’s pretty much up to you – ad 1, in case you don’t use explicit normals and smoothing groups are enough, why …
The max dialect of C# can be quite verbose when compared to C++, yeah. You learn as you go out of pure neccessity… and next time you will know what to…
class WorkingPivot { private static readonly IGlobal Global = GlobalInterface.Instance; private static readonly IInterface_ID IWorkingPivotInt…
I don’t know of a way to do that maybe by (ab)using Convert.ChangeType to replace casts it could work?
Pretty much because of the necessity of MXS SetSelection in edit_poly case… Makes it kinda wonky, and EPMeshSetEdgeFlags doesn’t seem to play well wit…
Perfect, that settles it. Since I don’t have to care about older versions and I kinda prefer C# whenever I can use it, this is, here’s my version (I t…
Close enough to be useful most of the time, I really like it, thanks! Worth noting that the problem after using the UI is also present when switching …
Good to have a confirmation from you. Did you use EpModUpdateLoopEdgeSelection at all or did you rewrite it from scratch?
All the default icons are in the two UI_LN\IconsLight.rcc and UI_LN\IconsDark.rcc resource files, not separate files for each icon. There’s also a fu…
Serejah: The problem is that it only works with perfectly valid meshes where the reindexing doesn’t occur (if you already have a mesh converted to pol…