Swordslayer
@swordslayer
New Member
Joined: Feb 14, 2024
Topics: 19 / Replies: 543
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RE: Busted search

And I used to be able to use my nick to search for something that I know I posted, no longer possible either – searching for Swordslayer curveControl …

4 years ago
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RE: Busted search

I stopped contributing to the forums once I found that the many of the new topics after transition were not indexed by google so I couldn’t find what …

4 years ago
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RE: dotNetObject:Autodesk.Max.Wrappers.Interface Error

This is the problem: g = (dotNetClass “Autodesk.Max.GlobalInterface”).Instance g.CoreInterface –> this is all that’s needed to break everything g…

5 years ago
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RE: NEW LOOK of this site. Do you like it?

Also searching stuff on googlo now gets rather confusing, try searching for ‘CGTalk Real time refresh/upgrade rollout background’. You get this: Bu…

6 years ago
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RE: Shared struct: global or not?

Few more reasons to fo it the way denisT showed: with global declaration outside of the brackets, when you collapse the brackets, you still know wha…

6 years ago
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RE: Can someone with max 2019 run the following command for me?

Yeah, everything is in the process of being ported over – last time it was discussed (the migration was a focus of max 2018 so around that time), the …

6 years ago
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RE: Editable Poly Edges is this always true?

Klvnk: the condition is still true it’s just f1 = f2 Yeah, technically that’s true, it’s just that you can’t tell what the direction will be with…

6 years ago
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RE: Editable Poly Edges is this always true?

Unless you have an edge that has the same polygon to both its sides, which is common enough (and the simplest way to get it is to have two concentric …

6 years ago
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RE: getFaceMatID wrong return value

Ugh, aside from the aforementioned forums there’s really lots of info everywhere, like MXS Theory or MAXScript | VK (you can find stuff like this ther…

6 years ago
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RE: Gat all 8 vertex of a box without convertion

When the point or object is transformed, it’s a lottery which point will get slightly different value. It’s not like it’s a general case as you presen…

6 years ago
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RE: Gat all 8 vertex of a box without convertion

You’re aware of the inherent imprecisions of floats (single-precision ones here), right?

6 years ago
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RE: Recursive material Function

I prefer not to mess with global scope when not needed With C# you could do it directly, mxs .net access is missing the ability to cast .net types …

6 years ago
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RE: Recursive material Function

See Edit Curve Control for an example of how to edit mapcurves.

6 years ago
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RE: Custom Procedural Primitives (with example)

Sure, that’s the intent. As I said before, best would be if you added edit mesh modifier on top and went through selecting vertices one by one and see…

6 years ago
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RE: Custom Procedural Primitives (with example)

There’s no universal approach but for quad based meshes, it’s handy to have a few functions to abstract the most frequent tasks, functions like addQua…

6 years ago
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