Serejah: see the difference? Facepalm. Of course. A bit embarassing I must admit. Okay, so this works like a charm: rci.addHandler ((“toggleBt…
Yes, that’s what I was looking for! 0.5 + (asin(cos(x)))/180 is the exact formula I need. Big thanks!
Big thanks! Although I managed to do a script of my own, it didn’t produce the same distance for the new knots across splines with various segment le…
Serejah: something like this? Well, my example shows a specific object and a specific controller, but what I seek is a script that collect keys r…
Thanks a lot for the time and effort explaining this. Big thanks!
Thanks, but your solution still gives me a reverse rotation when I animate the spin value. Here are the curves: Spin speed curve: The result: How…
Yeah I see the problem now with my first “solution”. But I’m also not looking for a constant speed. I know out-of-range is the quickest and easiest wa…