SuperRune1
@superrune1
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Joined: Feb 15, 2024
Topics: 32 / Replies: 75
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RE: Setting vertex colors in separate modifier

I am having a hard time cracking through to the Edit_Mesh() modifier. I can’t seem to access its mesh property or find any other method for setting it…

16 years ago
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RE: Setting vertex colors in separate modifier

Hi again Johan, and thanks for the fast answer Actually, I didn’t know that the EditMesh mod supported vertex colors, I assumed it ignored them, lik…

16 years ago
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Replies: 18
Views: 51
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RE: Changing Maxscript ProEditor keyboard shortcuts?

Great – I found it! By adding F7|IDM_COMPILE| to the user defined keys list, I won’t have to deal with accidental keypresses again

16 years ago
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Replies: 2
Views: 14
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RE: Querying bone orientation problem

I’m (sometimes) good with vectors, and now that I bought the Matrix Explained DVD that Bobo did, I hope I can finally get to understand matrices as we…

17 years ago
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RE: Querying bone orientation problem

Hi there Johan, In this case it was easy, I could just pick the position of the next bone in the chain But here’s a piece of code that might do the…

17 years ago
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RE: Querying bone orientation problem

I solved the problem using vector math instead, creating a vector from the start to the end of the bone, and calculating the angle from that.

17 years ago
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Replies: 5
Views: 19
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RE: Scripted reactions Woe's

Shame it doesn’t work properly, yeah. Wired and expression connections are excellent, but for some connections a proper scriptable reaction controller…

17 years ago
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RE: Scripted reactions Woe's

Hi, I am writing a scripted version of the Leg rig on the CG Academy DVDs, and came across the same issue about scripting reaction controllers. I foun…

17 years ago
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Replies: 0
Views: 10
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RE: Scripted plugin accessing vertex selection

Hi Martijn, Thanks a lot for answering. This sounds a bit too much for me at the moment, so I think I will find a workaround instead using the exist…

17 years ago
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Replies: 2
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RE: Doing an Ivy generator in maxscript like the one of Thomas Luft.

Very cool stuff in this thread! I have to testify that I’ve been working on a tree/branch generator myself, which will also be able to grow along surf…

17 years ago
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