ah!!Thanks for your advice j-man.
Yes you speak right very much! that’s the meaning!! I want to find out the same diffuse,specular and bump map which some objs use it on the different …
[font=Arial][font=Arial][font=Arial][font=Arial] Just do it!..[/font][/font][/font][/font]
I think it’s very detailed that i say and why the question is still being, i’m crazy!! I just want to put all the standard materials(of scene) into th…
[color=mediumturquoise]Here I will explain in details: There are a lot of objects In MAX, and each polygon of each object has textures, some of them a…
It’s right you say! because i didn’t make this thing clear before,so“`i’m sorry!
Bobo: Back in Max 2 when MAXScript was first introduced, every function and property accessible to MAXScript had to be implemented by hand by the pr…
Yes,dear RustyKnight!! Thank you so much for your great help all the time! I can read it in a measure,but i could’t accomplish the script still.
Oh,thanks! It’s hardly for me to write the script,Because I’m studing maxscritp now,waitting for you,honorific!!!
Oh, I’m sorry I didn’t say clearly and thanks for your answer.For this: Because in the Max,there’re some objects,So in the material editor there’re …
can you help me to write a simple script?