Thanks Tim for the response. That worked.
Thanks Vincent & Tim, Vincent: Max’s Light Lister provides most of the options on setting up the lights, But I thought of getting in a bit more b…
Ok thanks Lo, UIAccessor, have to check it out.
Thanks Lo, Is that all you could do on RAM Player?
Thanks Denis, I did that by adding the “renderSceneDialog.Update()” command. Is that actually what you meant? This way I see the updates happening re…
Thanks Vincent, Got it now.
Hi David , Got some time to check it today. It worked perfectly. for o in RendererClass.classes where o.creatable collect (o as string) What does…
Thanks David for the detailed explanation. I will have to check it out today.
I am trying to have the current renderer selected on the listbox when the script loads. Would this be the code for that: This code doesn’t show any …
Thanks David, That worked.
Thanks for the prompt response David. Tried your code, doesn’t show any errors and doesn’t load anything.