wow, a maxscript with room for uncertainty…I bet it creates a parallel universe everytime I run it. thanks denisT, will try that tonight.
good idea, select similar is quite fast also, but not strict enough, I guess. It also selects objects that are not really identical.
thanks, I had a look at the compare functions and it will defenitely help. also I guess bsearch() is the way to go speedwise
hey cool ruramuq will test it, thanks!
i found this topic that relates to my problem. paul, it has you and the guy who wrote the matrix-tool in it – so i guess i must be on the right track …
thanks for your input I will try those methods (i’m out today so won’t have results until tomorrow) (although i tried a manuel version of that script…
max2nuke does it
thanks for the link. unfortunately it is more complicated than that the vray camera mimics the behaviour of a real physical camera. this takes into…
it is a bit strange, I admit, but since the goal was not to export an actual camera node but a set of numbers that let nukes camera node transform in …
hey gavin, you probably figured this out by now but the purpose of adding the cam.objectoffsetrot -90 in the camera exporter is to export the same …
oh, how could i miss that. thanks!