this should work (($.getSelection #face) as array)[1]
I think that he means he wants to select some arbitrary faces, and then have the map verts associated with those faces be scaled so that they fit the …
I don’t know if anyone else has noticed the other thread where I mentioned a mouse tool that works like the Pelt mapping thing, but the idea was to ma…
The matID fill plugin in my signature does this. All you have to do is select one face that’s inside, and then get all the adjacent faces. Then remo…
diagram only prob is this is O(N) of the number verts in the object
Compute the averaged center of all the points in the circle. Then calculate the distance of each circular point from the central point, and also calc…
Hi, I’m not exactly sure what you need to do…but using max script you have pretty much complete control over the mesh, or mesh creation.
uh…it’s meshop not meshshop
well render proxy is for rendering cached objects, so im not sure what the relationship is there…i was thinking more along the lines of having a speci…
nah, I’m not really happy with it…but im never satisfied! one thing you could do that would be really cool would be to insert an extra level of pre-p…
Yeah that would work, just make a button to hide/show the listener…and allow the transition point to be dragged higher or lower to see more of the des…
Cool, I would definitely enjoy being able to keep multiple scripts open using tabs. I tend to have 5 or 6 script windows open and that would speed th…
I didn’t think he’d have a problem with the zero! Tell me prettyPixel, do you have all the setw / setprecision functions written out?
First conver the number to a string: “the number seven = ” + (7 as string) “blah” + (myarray[3] as string) Don’t forget to put parenthesis around th…
Thanks Bobo, I will have a thorough read through of this soon! For now, the script seems to crash from this: theMesh = meshObj.mesh delete meshOb…