Thanks but I don’t trust state sets enough to use them should I? Anyway I just included a maxscript with my scene finally. But i may investigate your…
So how can we do it?
My idea is instead of supplying many scene or animated scenes to offer many configurations for a scene, there could instead be an object that the cust…
That’s neat thanks!
I finally found something that works, we need to call a dotnet object first: stateSetsDotNetObject = dotNetObject “Autodesk.Max.StateSets.Plugin” –…
thank haavard, I just realized there was another method . I tried it and it does not require editing maxdotnet and it is faster to execute the script …
The script is working but when I render a test frame, I sometimes get those errors. Does anyone can see why? – Unkknown property: “objecttransform” i…
finally it was not working at everyframe, it just run the script on first frame. to make it run at everyframe at render time I had to use the callback…
I found this one and it seems to work! I load it in the RPManager “Before:” script section that way it’s executed at every frame.
oh wow! great! now I understand. thank you so much!