Hi Kees, Sorry, there were like usual more concerns regarding the whole project… However, it worked finest. After checking through the various Interf…
rockin! Cheers kees! I’ll have a look into offscreen render targets. That does indeed sound promising. The UVs are not my concern yet. a planar mappi…
I just realized that I had that quote from the techdoc at Sparks. but i used your article frequently in the recent past while trying stuff. you’re rec…
Hi. =) Guess what I have my quote from! I wasn’t aware though, that you wrote it… funny that. Well, I was aiming for manipulating a vector, *preferab…
hi Yannik, thanks for the reply. I’m talking about the Material Editor Gui that is dynamicaly created on loading a shader with the DirectX material o…