strimpa
@strimpa
New Member
Joined: Feb 15, 2024
Topics: 2 / Replies: 5
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RE: export bitmap bake of HLSL material

Hi Kees, Sorry, there were like usual more concerns regarding the whole project… However, it worked finest. After checking through the various Interf…

18 years ago
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RE: export bitmap bake of HLSL material

rockin! Cheers kees! I’ll have a look into offscreen render targets. That does indeed sound promising. The UVs are not my concern yet. a planar mappi…

18 years ago
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Replies: 5
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RE: directx fx shader UI manipulation

I just realized that I had that quote from the techdoc at Sparks. but i used your article frequently in the recent past while trying stuff. you’re rec…

18 years ago
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RE: directx fx shader UI manipulation

Hi. =) Guess what I have my quote from! I wasn’t aware though, that you wrote it… funny that. Well, I was aiming for manipulating a vector, *preferab…

18 years ago
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RE: directx fx shader UI manipulation

hi Yannik, thanks for the reply. I’m talking about the Material Editor Gui that is dynamicaly created on loading a shader with the DirectX material o…

18 years ago
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Replies: 6
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