No answer, on any forum. Maybe there is another way to achieve that setup. And you can help me because I’m not qualified enough for scripting. With …
3rd Dimentia: Let this run to the end to see that only one cog being driven like this with a script controller will slow your scene down. Imagine a…
wow… scary…
Thanks Bobo… You’re the best Best regards…
I like NodJoe too but I agree with kees… and I think you should post your need instead of saying that nodJoe is better… SME is free… It’s priceless …
Wow very interesting job… I need to test it… Great job dude… Best Regards…
Thanks a lot guys but I found the aswer : – for i in objects where isproperty i #material AND classof i.material == RPMMaterial do i.material.whichpa…
I made a very heavy scene for an architectural project… 17500 elements – 9 000 000 Polys… etc etc… For several passes like Mask or Z buf I use an ov…
Thanks a lot man… Your script work perfectly… Many many thanks… I’m just wondering if it’s difficult to adapt for editable poly ?
rdg: this is for editbale_mesh: it adds a offset to the materialId of each face in a editable_mesh object: ( — the settings matIDoffset = 2 …