Could you upload one of the scenes you have issues with? Makes it easier to debug.
Importing autocad shapes is very demanding on 3dsmax, especially when they are multiple shapes and such in the scene. I usually flatten the drawing i…
We have the same issue in many of our scenes, I have not figured out exactly whats causing this. But I have noticed that the ‘autodesk infocenter’ ( W…
If you have to show them – then you have to show them But maybe make it a optional feature? – so that if your user does not need the preview they can…
You copied the boost lib into 3dsmax root on that machine? (just have to make sure). if it’s using boost it needs to find the lib that’s being used.
[i]I also used the toolset V100 for compiling before, so it should already use VS2010 for compiling even if I develop with a newer IDE. Right? [/i]Y…
Zbuffer – these runtime versions are installed with 3dsmax during standard install – but not with the SDK in itself, so it’s very unlikely to be the i…
Cant you simply have a check around the code where you snapshot the mesh, and then tell it not to snapshot if frame < 50? Pflow needs to do the sim…
You usually do it on the ‘skin’ modifier, meaning that you get the skin modifier, get the bones from the list there, then loop through each vert that …
I’m talking specifically about documentation issues, not autodesk error reporting. Like I’ve said – I’ve sent several documentation issues, and got a …
If you go to the online documentation page for this item – then there is a little button in top right corner that you can click to report things like …
Thanks denisT , I like that last function, very clean and easy to use, thanks for sharing it.
That did the trick, thanks for the help! Shortened down my code a lot. I really appreciate the input, I hate getting stuck on things like this.
I agree with denisT, we have had this problem ourselves when we put engineering drawings and 3d models into our realtime graphics engine, often cad d…