This works for me: (test with false too and it changes in realtime in your MassFX tools window) PhysXPanelInterface.instance.useMultiThread = true …
this can easily be fixed with maxscript. Could you post a example file? (with let’s say 10 objects, helpers and so on) so that we can work with that? …
Depends how you want to solve it. but there is python for 3dsmax here: It gives you a feel for if it’s possible or not. I guess your biggest issue …
what’s the error message? do you use double slash in your path string? F fileList:”D: est\cache\particles_.prt” try with: F fileList:”D:\ est\\c…
thank you for the help on this one, that’s very useful info! It worked perfectly now.
you need to create a material containing the parameters that you mention, then after creating the material(s) you loop through and assign the material…
Have you tried the ‘distance’ function? and check for distance closer then X? it check in a “spherical” manner.
make an array of objects. set the slider’s max value to the count of objects in the array. use the the slider’s value as index into your object array….
Yes, you can send data from maxscript into your plugin. I do this for an exporter I’m making. the function itself is in c++, I then run the function l…
I solved my own question by converting the time to ticks. I mistakenly thought that I could send in the frame number. example code: for (int currbo…
Thank you for the pointer, I will give that a look