stigatle
@stigatle
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Joined: Feb 14, 2024
Topics: 49 / Replies: 301
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RE: [Solved] 3dsmax 2022 sdk language MUI file does not generate

Okay, so I tested a bit more today, I now know what I did wrong. When using the wizard – and it asked to point to sdk root dir – I pointed it to: C:\…

3 years ago
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RE: [Solved] 3dsmax 2022 sdk language MUI file does not generate

I did not think about removing the build-step itself – since it does not report anything wrong, But removing it actually solved the issue. I removed t…

3 years ago
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RE: [Solved] 3dsmax 2022 sdk language MUI file does not generate

There is no setting for enabling\disabling that in the wizard when you create your project, so the project is generated with mui generation in the pos…

3 years ago
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RE: [Solved] 3dsmax sdk modifier problems..

Klvnk , thank you so much, that finally worked!

7 years ago
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RE: [Solved] 3dsmax sdk modifier problems..

So, I’ve been poking around some more tonight. Now I have also created a new modifier from scratch with the wizard, but this time I made it inherit fr…

7 years ago
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RE: [Solved] 3dsmax sdk modifier problems..

all TSTR must be MSTR that’s why your plugin is not visible it is visible in the stack, visible in the modifier list, but when I loop through objects…

7 years ago
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RE: [Solved] 3dsmax sdk modifier problems..

edit: removed code, the modifier was not the issue, it was the way I looped through nodes\modifiers, see below for answer.

7 years ago
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RE: Solved – SDK utility plugin – save\load parameters

Thanks Klvnk, that was my next thing to fix. I’ll get that done tomorrow I hope.

7 years ago
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RE: Solved – SDK utility plugin – save\load parameters

Edit: wrapped the code now… missed a / on my initial reply. Here’s what I did and it works for what I needed. Save the result of a ‘browse’ button to…

7 years ago
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RE: Solved – SDK utility plugin – save\load parameters

Thanks! I will look into this. I’ll post my solution when I’m done so that others can learn this too.

7 years ago
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RE: 3DSMax SDK (DEBUG issue) : Plugin not working properly without Debugging

Ah yes, that is correct, I did not think about my reply well enough before I posted it.

8 years ago
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RE: 3DSMax SDK (DEBUG issue) : Plugin not working properly without Debugging

Do you have ‘unmanaged code debugging ’ enabled?

8 years ago
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