stefan
@stefan
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Joined: Feb 15, 2024
Topics: 17 / Replies: 47
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RE: face replacement with geometry?

So it is something like tool. It replaces ObjB facess with ObjA with help of FFD 2x2x2. ObjA has to be created from top window or need ResetXForm. …

16 years ago
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RE: face replacement with geometry?

Would it be possible to put somewhere “ArrayFFDpos after i loop” to “copy of ObjA” for later use? Sometimes the orientation of created and moddified o…

16 years ago
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RE: face replacement with geometry?

Could someone help me please. the script in prew post works I am trying to do rollout with pick buttons. But then the script does not work. Where I am…

16 years ago
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RE: face replacement with geometry?

ObjA=$Box01 ObjB=$Plane01 FacesB = ObjB.getSelection #Face as bitarray –A operations addModifier ObjA (FFD_2x2x2()) ObjAFFD=OBJA.modifiers[#FF…

16 years ago
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RE: face replacement with geometry?

ObjA=$Box01 ObjB=$line01 –A operations addModifier ObjA (FFD_2x2x2()) ObjAFFD=OBJA.modifiers[#FFD_2x2x2] animateVertex ObjAFFD #all bo…

16 years ago
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RE: face replacement with geometry?

Sorry, this is a work of non scripter : A=Box lengthsegs:20 widthsegs:20 heightsegs:20 length:200 width:200 height:200 mapcoords:on pos:[0,0,0] …

16 years ago
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Replies: 8
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RE: detect duplicate objects' name

This will select objects with unique names. ( if U have two $box01 objects it will select only one.) Sel= selection as array nam=for obj in Sel coll…

17 years ago
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RE: Hair2Splines

I was logged as someone else by mistake. So now I am back. Sorry ACEmax it will not happen again. I found only one way to do this script /at my level…

17 years ago
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RE: "Skin.Always Deform" in script?

Coud any one help rollout ResetSkin “ResetSkin” ( pickButton btn1 “PickSkin” pos:[30,25] width:169 height:40 pickButton btn2 “PickAnyBone” pos:[…

17 years ago
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RE: "Skin.Always Deform" in script?

But I found that when I use always_deform = off in script then I can change positions of bones without deforming the mesh. After that I turn it on and…

17 years ago
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RE: "Skin.Always Deform" in script?

Sorry, I do not understund Your question. But there is only skin in the stack. I change position of bones. Mesh is screwed. If I click alwaysdeform of…

17 years ago
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Replies: 5
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17 years ago
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Replies: 2
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