stefan
@stefan
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Joined: Feb 15, 2024
Topics: 17 / Replies: 47
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RE: Is this the best way to do this?

faces = #{} obj_faces = $.faces as bitArray obj_faces_arr = obj_faces as array obj_faces_count = obj_faces_arr.count Take faces as bitarray conver…

11 years ago
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RE: Is this the best way to do this?

I used all from this side (except last For): So it s work of Vojtěch Čada. and it is working only with polyObj: faces = #{} obj_faces = $.faces a…

11 years ago
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11 years ago
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RE: how do you refer to "this object" (script controller)

as far I know instances are instances. U can use “this” in script and get controller. Then use dependentNodes as in : (refs.dependentNodes this fi…

11 years ago
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RE: Top-down zdepth projected to camera

falloff map type:distance direction:object. create dummy somevhere up. set it as object. put right near far dist.

12 years ago
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RE: Deformed Offset mesh

on end I have something workable . Kind of.

12 years ago
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RE: Deformed Offset mesh

Wrong… Once again I was wrong. Sorry

12 years ago
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RE: Deformed Offset mesh

To say the truth I do not know exactly what I need to get. I have two meshes one skinned mouse (with morphs and so on), second offseted mesh for hair…

12 years ago
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RE: Deformed Offset mesh

U are right (U allways are). But if I may say:” The Japanese had already forgotten more neurosurgery than the Chinese had ever known”. So even if U …

12 years ago
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RE: Deformed Offset mesh

Sorry once again me. It works but in this video (45 sec) when I rotate whole mesh there are some problems. On 90 degrees It looks like lag on 180 it i…

12 years ago
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RE: Deformed Offset mesh

Thank U veeeery much .:bowdown:

12 years ago
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RE: Deformed Offset mesh

I would like to create something like skinwrap in genome . Iam asking for math becouse I am soooo lost in 3d math, vectors, matrixes and so on. I fou…

12 years ago
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