soshiant
@soshiant
New Member
Joined: Feb 15, 2024
Topics: 11 / Replies: 35
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RE: Tracing lines on a jpeg/bmp?

ringoffire: Trying to work on an architectural model and instead of tracing the lines on a jpeg myself I was thinking of perhaps using a Maxscript f…

20 years ago
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RE: Viewport drawing

Yes, when you draw sth there is a rectangle which specifies the drawing area and things under it will flicker.

20 years ago
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RE: "Real" BumpMap generator based on geometry

OK, if u dont want a script, y ur asking it here? also u can use G-Buffer(s) to get the result flat B/W result, the good thing about GB is that you ca…

20 years ago
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RE: "Real" BumpMap generator based on geometry

If im not making a mistake, zbuffer is doing this, also there is a sample script for zbuffer in maxscript Ref.

20 years ago
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RE: dear bobo i have a question.

LFShade: I considered answering when I first saw this question, but deferred to Bobo since it was, after all, directed to him. And I’m glad I waited…

20 years ago
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RE: dear bobo i have a question.

THANKS alot, i mean ALOT!

20 years ago
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Replies: 4
Views: 16
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RE: Selection Woes.

if im not making a mistake, volumeSelect mod, polySelect and… will select whatever is inside the gizmo( or an obj gizmo ). i didnt understand your las…

20 years ago
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RE: growing branches script

sory for delay, ThanX Zbuffer, great! i used this before the animate and… move c -c.pos OK, seems im ready to write the PF version, with more featur…

20 years ago
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RE: growing branches script

I can also post max6 file. seems sth is wrong about my thread? tell me if its true please. Nothing yet?

20 years ago
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RE: growing branches script

ok, this is the script via the max7 file,

20 years ago
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Replies: 4
Views: 15
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RE: Move and rotate to a face

rotation in max 6.0 is a quaternion var. so you have to convert it to quat. See max ref for details on quats and converting them to other types and vi…

20 years ago
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Replies: 0
Views: 11
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RE: Moving along a object.

what kind of surfaces? NURBS and Patches is easy. (surface ctrls ) Polygons impossible.( because every 3 points in space create a surface so the for…

20 years ago
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