SONIC3D
@sonic3d
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Joined: Feb 15, 2024
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RE: Dynamically compiling an SDK plugin
Maybe I will write a sample about 3dsmax plugin with plugin enabled in my free time.
14 years ago
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RE: Dynamically compiling an SDK plugin
Hi,denisT: Maybe you have not understand what I mean.The structure of the unloadable plugin should be …—[SubPlugin1 of MyPlugin] …| [3dsMax]<—–…
14 years ago
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RE: Dynamically compiling an SDK plugin
Make your plugin be plugin based.And dynamicly load/unload the 2nd level plugins in your 1st level plugin.
14 years ago
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14 years ago
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RE: Skin vertices
rikardo: How can I access the vertices that are associated to each bone, if these vertices are enveloped by the skinning modifier? I want to export …
16 years ago
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